If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. This ability has a 5 minute cooldown. Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other. Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. Zac attaches his arms to the ground and stretches back, launching himself forward.
Zac bounces four times, knocking up enemies hit and slowing them. It sprung forward when they called and bounced when they sang. The couple began to see more than an experiment; they saw a small child, filled with affection and joy. After testing the prototype one evening, the scientists placed the blob back in its cage. It slouched and shuddered in the corner, inconsolably sad. At that moment, the couple realized that their beloved creation wished for a free life outside the lab.
They were struck by their conscience and could not allow the prototype to be used as a weapon. The husband and wife fled with the young blob, replacing its weapon designation — Zaun Amorphous Combatant — with a proper name: Zac. In a quiet neighborhood far from the cities of Zaun, the scientists raised Zac as their own child. Zac was always different from the other children.
None had his powers of strength and flexibility, so the couple taught him to tell right from wrong and to use his gifts responsibly. Thanks to the care and affection of his loving parents, Zac lived a peaceful, happy childhood. That childhood ended when the Zaun laboratory finally found Zac. When they tracked down the family, they threatened to tear it apart. Seized by the fear of losing his freedom and his parents, Zac unleashed every ounce of his raw energy and mass for the very first time.
From then on, Zac vowed to defend all ordinary lives threatened by extraordinary treachery and wickedness. Originally built to destroy, he now protects the innocen t and the helpless. Zac was always different from the other children. None had his powers of strength and flexibility, so the couple taught him to tell right from wrong and to use his gifts responsibly.
Thanks to the care and affection of his loving parents, Zac lived a peaceful, happy childhood. That childhood ended when the Zaun laboratory finally found Zac. When they tracked down the family, they threatened to tear it apart.
Seized by the fear of losing his freedom and his parents, Zac unleashed every ounce of his raw energy and mass for the very first time. From then on, Zac vowed to defend all ordinary lives threatened by extraordinary treachery and wickedness. Originally built to destroy, he now protects the innocent and the helpless.
Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. This ability has a 5 minute cooldown. Except Nunu and Tahm Kench. You know what you did. With preseason being the time to dig deep and reevaluate assumptions, we finally started looking at attack ranges as a stat for tuning rather than just something we did simply because characters have polearms.
This is only a first pass as we start to think of melee attack ranges as in 'tiers', first of and , but possibly even up to ! This means a few bonuses to range for some champions that have trouble movin' around in combat or just needed the love. We'll be back relatively soon for a follow-up, but at least now Trundle won't look so goofy as he punches you with his enormous iceclub.
Last patch, we fixed a bug where Elastic Slingshot would fail to shoot as far as it said it could by rewriting how the skill worked. In doing so, we noticed something was off in the snap-cast case, and added a unit minimum to match the feeling. E knocks up for longer. For Zac, it was a simple matter of bouncing up his early clear speeds while also giving his sustained damage an elastic stretch in the right direction. Context: When we first designed Zac, our initial concern was that his chunks would be difficult for Zac players to use if we didn't stack the variables in his favor.
So we coded the chunks so Zac would absorb them even when his enemies were closer and should have been able to crush the chunks. The blob radius change creates more potential counterplay in lane, since Zac and his opponents now have to specifically move to blobs to regain or deny health. These changes should tone him down in places where he had excessive power — reducing the burst power of his ultimate and his already unusually high sustain from bloblets.
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